The Company is a fast-growing entity (established early 2014 in California), specialized in building and operating live 'Escape Room' gaming centers.
The Company’s plan is to open 20 big-time entertainment and room escape adventure centers with the involvement of private investors and franchise partners in America in the next 3 years.
Today the Company has 5 operational locations/rooms: Los Angeles, San Francisco, Phoenix, Miami and Chicago.
Very soon the Company plans to open 2 new locations in Dallas and the 2nd either in Boston or Washington.
A team of maximum six people are locked in professionally themed room(s) and have 60 minutes to get out by solving puzzles, opening locks and finding clues. It’s super fun!
As a result of a $100,000 investment and a 6 month long preparation and construction period, the first unit of the Company was opened in Hollywood (CA), in August of 2014. After selling 1,000 coupons on Groupon and Living Social in 2 weeks, the campaigns had to be shut down immediately, because the unit couldn’t handle the massive overbooking and the 100 phone calls and emails daily. According to the account manager from Groupon, “the deal was the highest performing leisure offer in Los Angeles”, the short term capacities of the rooms were sold out shortly.
After the undisputed success of the first 2 themes (Asylum and Bunker) in Hollywood, the Company opened its second unit in San Francisco with an estimated budget of $120,000 in January, 2015. According to Groupon, the Company was also in the top 10% merchants in the Bay Area, with more than 1,000 coupons sold shortly.
The game is getting very popular. The Company’s newest venues (Miami, Phoenix, and Chicago) were opened in a joint venture, with the involvement of private investors.
The payback period for each location has been less than 4 months.
The average number of monthly teams is over 300 at each location.
The Company has a stable manufacturing background in Hungary; it also has a great attraction developer partner, SPI Global Play and Global Attractions. Role players, interior designers, electrical engineers, physicists, computer programmers, chemists and magicians also take part in the designing of the game plots and themes.
The Company is looking for an investor with an investment of ~$2mn, the Company could become the next big thing of the entertainment industry.
2015 Rev $500k, EBITDA $12k
2016 Rev $750k, EBITDA $200k
2017 Rev $2mn, EBITDA $800k
2018 Rev $3.5mn, EBITDA $1.5mn
2019 Rev $5mn, EBITDA $3mn
Asking Price Between $1,000,000 and $2,500,000
Sales Between $500,000 and $1,000,000
Profit Between $100,000 and $500,000
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